Follow us on Facebook Follow us on Twitter Linked In Flickr Watch us on YouTube My Space Blogger
التسجيل
النتائج 1 إلى 13 من 13

The Sunflower Fountain

هذا الموضوع : The Sunflower Fountain داخل Making oFالتابع الي قسم ابداعات طريق الجرافيك : Making of The Sunflower Fountain by tjerkotten The Day It All Started This project started with a simple idea. I ...

  1. #1

    الصورة الرمزية طريق الجرافيك
    إدارة طريق الجرافيك

    الحالة
    غير متصل
    تاريخ التسجيل
    Jun 2006
    الدولة
    طريق الجرافيك
    المشاركات
    172
    Thanks
    0
    Thanked 1 Time in 1 Post
    معدل تقييم المستوى
    50

    The Sunflower Fountain

    Making of The Sunflower Fountain by tjerkotten


    The Day It All Started
    This project started with a simple idea. I wanted to model a water fountain with sunflowers growing on the inside instead of water. I searched the internet for reference pictures of water fountains. Than my eye got caught by some screens of the Unreal 3 Engine. Crazy amazed i was, bud this gave me the inspiration to model my own fountain. Modeling the fountain itself wasn’t the thoughest part on this project. More about that later.
    The Feeling Of The Fountain
    When i Made the fountain i felt that the floor that was laying under the fountain should be very real and tough. In Holland we call these stones “Kinderkopjes” which means childrens heads, cause the stones are rounded on the top, just as an human head. A Displacement map that i made in photoshop should create this realistic effect.




    Click to enlarge
    Modeling The Different Elements
    Modeling the inside of the room where the painting of the sunflower fountain is wasn’t the hard part of the project. The real challenge was making simple object meshes complex. Making realistic textures and displacement mappings for the individual objects.
    Creating almost all of my textures by myself nowadays results in having a great library of textures to choose from. You get all the worlds textures to use. And so i did. I’ll talk more technical about the project now.
    Modeling and texturing the trees.
    The trees are actualy created with simple cylinders and mesh modifiers. The Basic mesh are cylinders that are bend and welded together. Doing this as long as needed to get the right result.

    When the model was finished it was ok, bud untexturized. Using photography for the textures is very important. So i waited till there was enough light outside to take good textures.

    When shooting your own textures you have to stay focused on the sunlight. You don't need shadows in your texture.You want to simulate that in your 3d program later.


    The Texture Reference i shot was taken from 2 Trees in the forest.
    The Texture of them was amazing. Really promosing. So i took my fujifilm s5500 5
    megapixel camera and took 36 shots of every angle of the tree. Because i have all the
    views of the trees i can make a perfect wrap in photoshop later on. I Unwrapped the
    mesh in 3dsmax and pasted the painted texture on it together with his displacement
    map.The Displacement map gives the tree his old and scratchy look. You get the
    feeling you can peel some parts of the tree off.


    Modeling The Interior
    The Texture of the interior was made in a neighbourhood with alot of coffeshops
    around. Its really an amazing thing that i found this house in the middle of a drugs
    neighbourhood. In a few months, they are gonna take this place down. At least thats
    what i heard from the man who lived next to it, asking me why i was taking pictures.
    With texturing. Finding your feeling instead of having it all right there in your head
    already is also a good thing. Its an artist way of being inspired instead of following
    the inspiration.

    Placing the roots and other elements
    One of the coolest things to make in this project were the tenicles. I wanted them to look more like an octopus tenticle than a real life root growing inside. Some people said the roots were too clean and they went from too big to too small in such a short distance. But hey, thats what i wanted. Its gives more strength to the root. Placing the tree inside the house was just a matter of smart placement.
    A problem came when i couldn’t place the sunflower fountain in the scene as i wanted. It was too big and didn’t had the strenght that i want to give it. Placing the fountain outside was also not a good thing. I had to think of something else.When i grew up i always making paintings and i still do.
    Keeping this in my mind i thought. How about i put a painting in a chair, like someone is sitting in a chair. But instead of putting a human in the chair. Put a painting inside the chair as if it was a human by itself.
    Modeling The window
    this one had to be realistic too and really fit in the texture of the wall The picture on the left was a satisfying result.







    Modeling The Carpet
    Next thing was to model the carpet where the chair was going to stand on. This texture i did not made myself, cause i didn’t found the right rug in this area. My Best friends wife is a persian woman , so i had already seen persian carpets and knew what i had to create.
    So this one i got from the internet and made my own displacement mapping for it.
    The result again was very strong.


    Modeling The Chair and painting
    The chair you see on your left was actualy a couch. Its the couch that stands in my living room. I bought it for 25 euro 6 years ago. I love this couch and that is why i wanted to make a model of it. The Baroc kind of painting was made with displacement mapping applied to a simple 3D mesh. The picture on the painting is The Sunflower Fountain. The Center piece of this work of art.





    Spiderwebs and snail
    The Spiderwebs were pretty easy cause the alpha of an spiderweb is just white and a little bit grey. So you don’t have to paint out a lot of by yourself. If you copy the layer were the black and white contrast is the greatest you can use that as your alpha and there is your spiderweb. The creation of the snail was pretty hard. I already took a photoshoot of a snail a few months before I started the sunflower fountain, so i could pick textures of the macro photo’s i took and they where great for painting the snail. The displacement map was pretty hard, it was almost always too bumpy, a snail has a very soft bump mapping, bud in the end it was good enough for the scene to use it. I wanted to make the snail very realistic so i could make a angle of him so i could use him in his own individual scene.
    Modeling The Easter Egg
    This Easter Egg is a Small thing i wanted to put in the back of the scene. Its actualy an ode to all the famous directors. Steven Spielberg, Peter Jackson, James Cameron, Ridley Scott , Francis Ford Coppola and more. They all inspired me and many other artist i think. The textures are taking from my own dvd collection. Also there is a greek scriptures of the bible and a book about achitecture and anatomy that also helped me with many other projects. You don’t know this if you just watch the final plate, but this is good for the depth in the scene.

    Making the leafs
    The leafs are actualy a small thing in the scene, its more of a solution to get rid the flat texture that is laying under the tree under control. Cause there are some leafs that aren’t just flat textured you create realism and depth with this and this is important cause it have to look real for the most part.
    Making the Rooftiles
    A fun thing is that i made this texture twice. I took some texture of a surface i thought that would certainly work. Bud i had to take the texture of the surface of which i was thinking that wasn’t going to work at all and it did the trick.
    So your instinct isn’t always the best way. Sometimes you just have to try stuff and see what happens, cause new view is always a good thing. Thats why its always good to put things on forums and try to feel and see what other people think without loosing your own art ways.
    Finishing the project.
    So i was working about this for 1,5 months now and i had the feeling if i was going to put even more in this seen that it was going to be to crowded and it wouldn’t work. Bud i thing was missing. There was no movement in the scene, so i thought about my Anchor project and for those of you who know that project too , i used some falling leafes in that project too to break the silence.
    FINAL
    So that was the finishing touch for this one too. Creating some sunflower leafes that flew around in the scene and 1 in front of the camera made it better. There was more depth in the scene. The background plate is actualy a matte of many layers of swamp pictures and a foot layer of a sunflower fountain field. This gace a little bit a flat feeling, but it was ok cause i wanted it to be more focused on the sunflower fountain. And this is what became the sunflower fountain.


    Related links:



  2. #2

    الصورة الرمزية speed_3d
    طالب بالمركز التعليمي

    الحالة
    غير متصل
    تاريخ التسجيل
    Dec 2007
    الدولة
    iraq
    العمر
    30
    المشاركات
    1,717
    Thanks
    0
    Thanked 0 Times in 0 Posts
    الصور
    11
    معدل تقييم المستوى
    46
    يشرفني ان اكون اول من يرد علك
    ماشاء الله بارك الله فيك واعزك اخى الكريم
    تفاصيل جميله جدا وشرح وافى .. جزاك الله كل الخير
    ووفقك الى مزيد من التفوق
    تفاصيل رووووووووووووووووعة

  3. #3
    الصورة الرمزية hany_201083
    مصمم متميز

    الحالة
    غير متصل
    تاريخ التسجيل
    Dec 2007
    الدولة
    egypt
    المشاركات
    1,844
    Thanks
    0
    Thanked 2 Times in 1 Post
    معدل تقييم المستوى
    48
    بارك الله فيك يا أخي
    يضيع العلم بين الحياء والكبر

  4. #4
    الصورة الرمزية haya25
    مصمم متميز

    الحالة
    غير متصل
    تاريخ التسجيل
    Jul 2007
    الدولة
    Europe
    العمر
    38
    المشاركات
    1,368
    Thanks
    0
    Thanked 0 Times in 0 Posts
    معدل تقييم المستوى
    40
    بديع اخي تسلم الايادي ان شاء الله راح انكون محترفين شكرا لك

  5. #5
    مصمم مجتهد

    الحالة
    غير متصل
    تاريخ التسجيل
    Sep 2006
    الدولة
    المنصورة
    العمر
    47
    المشاركات
    855
    Thanks
    1
    Thanked 1 Time in 1 Post
    معدل تقييم المستوى
    30
    كل يوم بكتشف أنك رائع وليس لك مثيل برافو بــــــــــــــــــــــــ ـــــــــــــــــــــــرا فو

  6. #6
    الصورة الرمزية ateya3d
    Founder & Site Admin

    الحالة
    غير متصل
    تاريخ التسجيل
    Jun 2006
    الدولة
    Egypt
    العمر
    38
    المشاركات
    12,125
    Thanks
    22
    Thanked 194 Times in 127 Posts
    الصور
    18
    معدل تقييم المستوى
    50
    thanks brother

  7. #7
    الصورة الرمزية bra24
    مصمم متميز

    الحالة
    غير متصل
    تاريخ التسجيل
    Mar 2008
    الدولة
    france, maroc
    المشاركات
    4,355
    Thanks
    3
    Thanked 5 Times in 5 Posts
    معدل تقييم المستوى
    99
    الله ما اجمل هدا العمل والله واقعي الى حد كبير قو

  8. #8

    الصورة الرمزية رفيق
    مشرف الفوتوشوب والطلبات والأستفسارات

    الحالة
    غير متصل
    تاريخ التسجيل
    Jun 2007
    الدولة
    الجزا ئـــ سكيكدة ــــر
    العمر
    33
    المشاركات
    4,126
    Thanks
    8
    Thanked 16 Times in 11 Posts
    الصور
    23
    معدل تقييم المستوى
    115
    بارك الله فيك أخي........... جزاك الله خيرا

  9. #9
    مصمم جديد

    الحالة
    غير متصل
    تاريخ التسجيل
    Nov 2008
    الدولة
    Libya
    المشاركات
    1
    Thanks
    0
    Thanked 0 Times in 0 Posts
    معدل تقييم المستوى
    0
    ما شاء الله

  10. #10

    الصورة الرمزية AzizX
    طالب بالمركز التعليمي

    الحالة
    غير متصل
    تاريخ التسجيل
    Aug 2010
    الدولة
    سلطنة عمان
    المشاركات
    561
    Thanks
    0
    Thanked 0 Times in 0 Posts
    معدل تقييم المستوى
    21

    رد: The Sunflower Fountain

    تسلم ايديك ممتاز و جيد جدااااا

  11. #11

    الصورة الرمزية احمد حلبيه
    طالب بالمركز التعليمي

    الحالة
    غير متصل
    تاريخ التسجيل
    May 2010
    الدولة
    مصر
    العمر
    25
    المشاركات
    160
    Thanks
    0
    Thanked 0 Times in 0 Posts
    معدل تقييم المستوى
    13

    رد: The Sunflower Fountain

    العمل رائع والشرح جميل

  12. #12
    الصورة الرمزية مجدى الاعصر
    مصمم مشارك

    الحالة
    غير متصل
    تاريخ التسجيل
    Oct 2010
    الدولة
    مصر
    المشاركات
    61
    Thanks
    0
    Thanked 0 Times in 0 Posts
    الصور
    2
    معدل تقييم المستوى
    10

    رد: The Sunflower Fountain

    هذا العمل رائع جدا ولكن كان عندى استفسار كيف تحصل على ماتريل احترافى كهذا وهل انت الى بتعمل matriale bump وبتجبها منين
    http://forums.cgway.net/signaturepics/sigpic46847_12.gif

  13. #13

    الصورة الرمزية failed
    مشرف طلبات والاستفسارات الماكس

    الحالة
    غير متصل
    تاريخ التسجيل
    Sep 2008
    الدولة
    L!BY@ - Benghazi
    المشاركات
    1,420
    Thanks
    0
    Thanked 6 Times in 3 Posts
    الصور
    5
    معدل تقييم المستوى
    68

    رد: The Sunflower Fountain

    مش عادي ، بارك الله فيك


 

 

المواضيع المتشابهه

  1. مفاجأة ... الجزء الثاني من اسطوانة المودلينج الرهيبة Eat3D - The Fountain Part 2 بروابط صاروخية مباشرة
    بواسطة KingNights في المنتدى الدورات والدروس التعليمية | 3dsMax Tutorials & Tips
    مشاركات: 5
    آخر مشاركة: 21 / 03 / 2010, 22 : 09 PM
  2. [معماري]: EAT3D The Fountain - High Res Modeling
    بواسطة elufok في المنتدى الديكور و الماكس المعماري | Decoration and Architectural
    مشاركات: 1
    آخر مشاركة: 08 / 01 / 2010, 15 : 10 AM
  3. Making a Water Fountain in 3dsmax
    بواسطة ammarkhatib في المنتدى الدورات والدروس التعليمية | 3dsMax Tutorials & Tips
    مشاركات: 0
    آخر مشاركة: 12 / 08 / 2008, 20 : 02 AM

الكلمات الدلالية لهذا الموضوع

المفضلات

ضوابط المشاركة

  • لا تستطيع إضافة مواضيع جديدة
  • لا تستطيع الرد على المواضيع
  • لا تستطيع إرفاق ملفات
  • لا تستطيع تعديل مشاركاتك
  •  
الساعة الآن 40 : 03 AM
Powered by vBulletin® Version 4.2.3
Copyright © 2017 vBulletin Solutions, Inc. All rights reserved.
Search Engine Optimization by vBSEO