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تجميعه دروس واسطوانات بمناسبه رمضان :)

هذا الموضوع : تجميعه دروس واسطوانات بمناسبه رمضان :) داخل الدورات والدروس التعليمية | 3dsMax Tutorials & Tipsالتابع الي قسم Autodesk 3D Studio Max : 3ds.max.Master.Class.Series.DVD.9.Compositing.In.M ind 3ds max Master Class Series - DVD 9: 3D with the Compositing Process in Mind Realize your most ...

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    3ds.max.Master.Class.Series.DVD.9.Compositing.In.M ind
    3ds max Master Class Series - DVD 9: 3D with the Compositing Process in Mind
    Realize your most complex, creative ideas.
    Bring 3D film effects to the big screen. Generate realistic characters in a top-selling game. Create rich and complex design visualization. Introduce a new dimension to your school curriculum.
    DVD 9: 3D with the Compositing Process in Mind
    In this session, Gary Davis, a Certified Discreet trainer, challenges the view that many 3D animators have that 3D renders are a finished piece. Instead, 3D renders can be seen only as a starting point in a chain of applications such as compositing and editing environments



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    I've included the free Photoshop plugin to integrate this with PS, (I didn't think we needed to swamp the website with a bunch of downloads for it).

    Description: Texture Maker is a seamless texture generator and designer. The application contains everything needed to create seamless textures for use in 3D rendering packages, game development, web graphics, image and video editing.

    It can create procedural and hand painted textures from scratch, remove visible seams from existing images, crop textures from photos by applying a perspective correction, render seamless tiles from structure sample patches and combine existing textures and height maps with realistic illumination.
    Also animated textures are no problem with Texture Maker. The program is even capable of generating seamless animation loops.

    Texture Maker can be extended with plugins and automates complex operations with its scripting abilities. Nearly all functions take advantage of multiple CPUs in the system.

    Feature Summary:
    All functions are optimized for seamless textures
    More than 130 different generators, filters and deformation tools
    Nearly 700 presets for quick results
    Standard tools for color correction, rescaling, adding borders etc.
    Can render animated textures with seamless loops
    Automatic mip-mapping for zoomed-out textures
    Multi-Texture Mixer
    Shader for realistic illumination
    Textractor tool to extract textures from photos with perspective correction
    ISampler tool to create large, homogeneous, seamless textures from sample patches
    Kaleidoscope tool to render symmetrical tiles
    Genetic Texture Generator for quick abstract tiles
    Convert grayscale textures to RGB normal maps
    Landscape renderer which produces environment maps
    Particle System for animated textures like weapon effects and fluids
    Realtime texture preview on standard primitives and pre-rendered models
    Fully scriptable and batch rendering
    Programmable hotkeys for optimal workflow
    Extensive help system
    Plug-Ins
    Support for multiprocessor systems (SMP) and hyperthreading


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  3. #18
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    Tutorials3D 3D Texturing Tutorial

    Download:


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    EAT3D- Live Action & CG
    jackx is on a distinguished road

    EAT3D- Live Action & CG

    In this demonstration the instructor starts off by explaining the shot and then tracking the footage using Boujou. Once the live footage is tracked, its on to Maya to start blocking out the scene and incorporating CG elements. Everything from Ambient Occlusion, to Render Layers, to even Image Based Lighting is explained while in Maya. After all of the elements are rendered out of Maya, the last thing done is composing them together using Combustion and After Effects. This tutorial is perfect for those who want a solid foundation on how to take your 3D models and incorporate them seamlessly into Live Action video.


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  5. #20
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    3DS MAX NOKIA 6670 modeling Tutorial

    he NOKIA 6670 Intermediate Modeling series is an introduction to hard-surface sub-d modeling in 3ds Max. It falls into an intermediate category due to the fact that during the modeling process I used various 3rd party poly modeling tools and scripts, not available in standard 3ds Max installation.

    cgwayupload.com

    http://cgwayupload.com/file/3/nokia6...om-01-flv.html
    http://cgwayupload.com/file/4/nokia6...om-02-flv.html
    http://cgwayupload.com/file/5/nokia6...om-03-flv.html
    http://cgwayupload.com/file/6/nokia6...om-04-flv.html
    http://cgwayupload.com/file/7/nokia6...om-05-flv.html
    http://cgwayupload.com/file/8/nokia6...om-06-flv.html
    http://cgwayupload.com/file/9/nokia6...om-07-flv.html
    http://cgwayupload.com/file/10/nokia...om-08-flv.html
    http://cgwayupload.com/file/11/nokia...om-09-flv.html
    http://cgwayupload.com/folders/1/3DS...-Tutorial.html

  6. #21
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  7. #22
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    Next Limit RealFlow Utility v1.4.11 for Max R7 R8 R9 R2008 R2009

    25th July 2008

    Changes for v1.4.11 are:
    - Adds support for Max 2009 (32-bit and 64-bit) [64bit on page 2 of installer ]
    - Adds support for ParticleFlow
    - Adds support for mental ray
    - Adds support for SoftBody objects
    - Adds support for motion blur
    - UVW texture coordinates are now imported / exported correctly
    - There is no longer a filesize limit on imported .BIN/.SD files
    - Adds MAXScript support

    Download Link:[hide]
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    Next Limit RealFlow Utility v1.4.11 for Max R7 R8 R9 R2008 R2009

    25th July 2008

    Changes for v1.4.11 are:
    - Adds support for Max 2009 (32-bit and 64-bit) [64bit on page 2 of installer ]
    - Adds support for ParticleFlow
    - Adds support for mental ray
    - Adds support for SoftBody objects
    - Adds support for motion blur
    - UVW texture coordinates are now imported / exported correctly
    - There is no longer a filesize limit on imported .BIN/.SD files
    - Adds MAXScript support

    Download Link:

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    hose who installed it advise:Off internet connection and delete old version before install.
    Install in a separate folder without any investments.(Sorry for my english).
    PolyBoost 4.1 for 3ds max 2009

    Version 4.1 of PolyBoost has now been released with support for 3ds max 2009 and 3ds max 2009 Design. The new version includes several bugfixes, code optimization. It is also available for 3ds max 9 and 2008.

    PolyBoost is an extensive set of easy to use, but advanced tools for 3d artists working in 3ds max. The focus of the PolyBoost tools is at speeding up and streamlining workflow for the artist. PolyBoost offers a wide range of tools for creating various types of subobject ions as well as a set of modeling tools which will make many tasks in everyday modeling a lot easier. Included is also a Viewport texture painting tool, UVW editing tools and a set of useful transform tools. The tools have been developed with the end user very much in mind to enable tools that are user-friendly, fast, stable and above all useful. Autodesk 3ds max contains an existing set of robust modeling tools. Combining these base tools with the PolyBoost tools greatly enhances the users ability, giving them the most fully featured modeling package on the market with uses that stretch over all of the different areas of 3d. The feature-list for PolyBoost is quite extensive with over 100 unique tools, below you can view some of the main features with more detailed descriptions.

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  10. #25
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    finalRender Stage-1 V2.0 SP2 for 3DS MAX 2009
    What's New in SP2?
    * 3ds max 2009 Support
    * Dropped support for 3ds Max 6-8
    * fRArch Material not working in Viewport (fixed)
    * fRArch Material Specular Curves not working (fixed)
    * fRArch Material Translucency not working (fixed)
    * All fR Properties are scriptable now
    * fastSkin not writing to SSS Render Element (fixed)
    * Skin now working with multiple lights
    * fRAdvanced and Arch Material dark halo around specular (fixed)
    * Fixed licensing issues when rendering with DR (Error 10)
    * Enhanced QMC Sampler
    * Image GI problems with baking (fixed)
    * AQMC crash with Hairtrix (fixed)
    * TP instancing support
    * Enhanced motion blur with TP
    * 3ds Max Hair not moving with object (fixed)
    * finalToon, Exclude List working now with multiple objects
    finalRender Stage-1 R2 now supports 3dsmax 9 32 and 64 bit.
    finalRender brings you the power of 64 Bit rendering like never before. Render with huge textures, immense poly counts, outrageous MTD and gigantic finalToon output. To add to your 64 bit work flow, finalRender allows for mixed 32 and 64 bit distributed rendering.
    You can use both your 64 and 32 bit machines to render with, allowing for a easy transition to 64 bit.
    finalRender Stage-0 unleashed the first affordable and fast GI solution for 3ds Max. Then came Stage-1 R1.0 and now finalRender Stage-1 R2.0 revolutionizes rendering all over again! With the addition of AQMC, the brand new GI engine, a new era in robust and animatable GI rendering has been started.
    3DS Max 2008 & 3DS Max 2009 support


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  11. #26
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    Lynda.com: 3ds Max 2009 Beyond the Basics with Steve Nelle

    Released on: 8/4/2008 3ds Max 2009 Essential Training - lynda.com Online Training Library

    Picking up where 3ds Max 2009 Essential Training left off, 3ds Max 2009 Beyond the Basics thoroughly explores materials, lights and cameras, animation techniques, rendering, special FX, and more. Those new to 3D animation will gain the most by simply working through the chapters in sequence, while experienced users can jump directly to a particular subject of interest. Lessons are reinforced with projects that apply each new technique to a real-world scenario. Instructor Steve Nelle also shares valuable tips and insights gained during his years of working as a professional animator. As he says, "There's a lot more to becoming an animator than simply knowing which button to push!"

    Example files accompany the course. [and they are included. /Snulle]

    Special Note: Fundamental 3D modeling concepts and techniques, along with features such as transformations and modifiers, are covered in 3ds Max 2009 Essential Training.


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  12. #27
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    3ds Max 2009 Essential Training

    As the most widely used 3D animation software in the world, 3ds Max
    is capable of creating stunning visual effects for a broad range of
    purposes. It can be used to create effects for everything from video
    games and feature films to architectural walkthroughs and mechanical
    designs. In 3ds Max 2009 Essential Training, instructor Steve Nelle
    provides a thorough introduction to the principles of 3D modeling,
    while also sharing practical techniques that experienced users can
    apply to their own workflows. Steve establishes the principles and
    best practices of the 3D production process, introduces the 3ds Max
    interface, and explores modeling in depth. He also demonstrates how
    to create and transform primitive objects, use specific modeling
    techniques, work at the sub-object level, and apply a variety of
    modifiers. Example files accompany the course.
    ** gfxnew.com NOTES **

    Other release is missing conclusion and exercise files.
    Enjoy a complete release with full file names no more guessing
    the video topics due to short file names.
    3ds Max 2009 Essential Training - lynda.com Online Training Library
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  13. #28
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    3ds Max 9 Modeling with: Steve Nelle 1.2 GB
    Whether the goal is to create action-packed video games, corporate logos, mechanical assemblies, or elaborate architectural visualizations, 3ds Max 9 Modeling teaches the appropriate methods. Instructor Steve Nelle explains how to model all kinds of objects with the software's vast array of modeling tools. Using hands-on examples, Steve discusses and demonstrates the building process from start to finish. Real-world projects are incorporated throughout the course to highlight key concepts and techniques. Exercise files accompany the tutorials.


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    Character Studio 4 FULL (include 4 CD)Training Data!!!

    traininig DVD. With this training by industry veteran Michele Bousquet, you will discover more ways to get your character work done in far less time using this robust set of tools.
    Biped Setup
    Physique Setup
    Footsteps
    Freeform Animation
    Motion Capture
    Motion Mixer
    Motion Flow
    Crowd Basics
    Biped Crowd


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    hxxp://www.lotsofrobots.com/

    LOR is a feature film being made piece by piece, yet made by one artist. Since I can only produce a short amount of new animation each year, I am releasing a series of DVDs to chronicle the creation of the project. Each year a new DVD will be released with the ever growing film and brand new animation tutorials.
    So far the first DVD, Volume 1, has sold a 1000 copies right from this website. Please buy one an help me make more "LOR". Even though Volume Two contains a more complete version of LOR, Volume One contains tutorials that are unique as well as other animations; like “Rocket Pants”. So, get the whole collection.

    Animation Tutorials:
    1 hour 36 minutes

    Total Running Time: 1 hour 51 minutes

    Animation Tutorials
    3dsmax 6
    Character Rigging
    Foot systems-8min 8sec
    Animated Parenting-1min
    Hand Skeleton-9min 45sec
    Facial Animation-12min 37sec
    Skeleton Control-13min 41sec
    These character rigging tutorials are all about making the animation process faster and easier. I focus on using wire parameters, list and reaction controllers to control large amounts of objects from one central morph slider set. Also we learn how to make a morph target face kit and how to morph one small part a larger single skin mesh object. We also learn how to control a complex hand skeleton and set IK targeting of each finger quickly. I include some great 3dsmax scene files including the robot hand from "LOR", all set up and ready for you to hack into your own scenes.

    Afterburn and a little Particle Flow
    Afterburn Overview -9min 49sec
    Smoke Trails - 12min 32sec
    Mushroom Cloud - 8min 30sec
    Galaxy - 15min 32sec
    Assorted Abstract Art - 1min 32sec
    Afterburn and Particle Flow scenes will need for you to download a demo version of Afterburn from Turbosquid.com. Afterburn is the most awesome plugin for 3dsmax. I'm not trying to be a salesmen here, but this single plugin accounted for about 50% of my income last year, and it's in almost every scene of "LOR".

    enjoy,
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