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cultural heritage of ancient India

هذا الموضوع : cultural heritage of ancient India داخل Making oFالتابع الي قسم ابداعات طريق الجرافيك : cultural heritage of ancient India By : Nitin.D.Mahale , India Modeling Modeling is the part I really enjoyed doing, as ...

  1. #1


    الصورة الرمزية مسلمة
    الإشراف العام

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    cultural heritage of ancient India

    cultural heritage of ancient India
    By : Nitin.D.Mahale , India


    Modeling
    Modeling is the part I really enjoyed doing, as I love complex modeling and maintaining the proportions as it is, for the proportions I just imagined the floor size and started meshing accordingly. Here u can see started on the modeling process of the entire Udaipur palace building, using the reference picture as a background, also maintaining the proportions and modeling with box, spheres, splines and arcs I got what I want. There is nothing fancy in modeling things;
    normal poly modeling at some stages is very useful.
    So, here is my basic mesh of the side building. I already decided to build this in two parts, the side building and main building, for main building I got some reference picture from internet, the modeling process is as seen here. After spending some time on complex meshing on the buildings, I am pretty satisfied with the modeling there, and its time to show some environment add-ons such as trees, water and other necessary models to add and beautify the scene to get the desired look as planned








  2. #2


    الصورة الرمزية مسلمة
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    Tree
    Therefore, started to model some trees around, because I never modeled any of these before, it was my 1st attempt.
    Started with a cylinder with specific segments(10 each), convert to edit-poly, extrude, bevel and move some vertices
    to get the tree trunk kind of look, apply mesh smooth and there it is, u got the trunk there, if its too smooth then try
    to chamfer some edges and adjust it however you want. Ok, now for the leaves, refer to the Scatter tutorial we get in Autodesk 3ds Max Help section, its pretty easy and can be done within minutes, or you can follow other method of Particle system which I did, here it follows, select Pcloud under Particle Systems, drag it as per the branches of the tree ,and then make a small place with leaf texture applied with opacity map and keep aside which be our source to scatter
    around the Pcloud; under Pcloud there will be pick object , where we have to pick the same plane(leaf) and set pcloud to sphere emitter with viewport display of mesh, under particle type select instanced
    geometry and under instancing parameters pick object the same leaf plane, that will give the exact amount of leaves around the branches, later play in particle generation which will give the control of the leaves and its size etc, that’s it.
    Copy, scale and arrange around
    the branches of the trunk as per the desired look



  3. #3


    الصورة الرمزية مسلمة
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    Stones/Rocks
    It’s quite simple, for this take a sphere radius 600mm with default segments, anyways it can be increased later as per
    desired simulation, then apply Noise modifier with fractal option checked on, and strength X, Y to 75 and Z to 50 or
    as per need, then convert to Edit poly and move some bunch of polys here and there to get stone kind a look and apply
    mesh smooth modifier, that’s it, applied texture with little displacement and rocks are ready to add in the scene





    Stone Map which is used on above
    textured stones


    Diya
    It’s a simple lathe modeling, scaled, skewed, applied FFD Box and played
    around the shape until it I got the desired look, selected the upper polys
    and applied Floral texture whichever looked nicer, & for the flame, I surfed
    through internet and got a good looking flame image, which I edited in Photoshop
    and also made opacity map, placed a plane at the edge of the Diya and
    added VRayMTLwrapper to the flame material to spread some light around
    itself, & there was my beautiful Diya




    Flame Material and Settings


    Boat
    Modeling done using bevel profile for the boat shaped spline, added necessary stuff to look it more old of its kind, apply nice wood texture and I got what I want.





  4. #4


    الصورة الرمزية مسلمة
    الإشراف العام

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    Mashaal (Light Torch)
    Good reference from internet helped me to get the accurate shape of the mashaal, modeled it accordingly following the shape and got exactly the same, applied nice rusted metal texture to it and got the
    rusty kinder look. For the flames, I tried 2 types of them, one is with sphere gizmo under Atmospheric apparatus and other with same trick I did for diya, image with opacity map, and wrapped around with
    planes on the mashaal.





    Flags
    This was quite simpler, yet it was my first time and I really enjoyed doing this, because this was done with the help of
    the Flag tutorial from default Autodesk 3ds Max Help section there was no major errors as I followed the tutorial as it
    is and played little around the parameters and got the look what I wanted.




    the sufficient amount of segments, added little noise of about X, Y, Z – 50, noise map in both diffuse and bump with
    20-30 or as desired, on right page there is the material with settings.



    Now, everything’s done and I started
    merging all the stuff and placing it
    in there respective positions where
    they should be, so, here is the scene
    without textures.


  5. #5


    الصورة الرمزية مسلمة
    الإشراف العام

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    Texturing
    Finally my modeling is done and models were ready for texturing but I am not a great fan of texturing, anyways I had to do it, so I decided to go for it and collected some nice textures from my library. Not sure whether which will look good, as you can see in the references palace, there is entire single flat paint flowed to it, so I decided to keep it that way and applied nice marble texture to it and kept it as it, somehow after some test with rough lighting I finally managed to give proper textures to entire models therein.




  6. #6


    الصورة الرمزية مسلمة
    الإشراف العام

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    Lighting
    This is the most wonderful part of the entire theme and also the trickiest, as u all know that lighting plays an important part in bringing things to life! And I really enjoyed doing this the most, I had planned accordingly and also had portrayed the look of the moonlight in a calm and beautiful atmosphere, where it should feel like everybody is retired and is sleeping. So, the entire environment should look peaceful and pleasant. For this scene I chose V-ray as my renderer, as it gives better result than any other Rendering engine, according to my experiments!
    So, I have to create a moonlight effect, for that, the moon light should be felt throughout with its blue tint and as I had planned of the night scene, I modeled the mashaal to get the warmer look as well where the light will fall on the walls of the palace and make it look much natural, which also the theme suggested as in olden days there were no light bulbs or any so this was the better idea. Here u can see the scene with lights placement and light settings accordingly.











  7. #7


    الصورة الرمزية مسلمة
    الإشراف العام

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    Rendering
    So, everything including lighting is done and I am very happy about the results I got; now I have to render it in high
    settings, I decided to go for 3000+ pixels which also I can print. Here are the settings for the same.








  8. #8


    الصورة الرمزية مسلمة
    الإشراف العام

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    اتمنى للجميع الأستفادة

  9. #9

    الصورة الرمزية lionardo
    احباب طريق الجرافيك

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    ماشاء الله اختنا الغاليه مريم موضوع رائع بمعنى الكلمه
    مميز جدا ومفيد جدا بارك الله فيكى دايما موضوعاتك رائعه ومميزه
    :::: مركز طريق الجرافيك التعليمي ::::



    رايي صواب يحتمل الخطأ وراى غيرى خطأ يحتمل الصواب (قول للامام الشافعى رحمه الله )

  10. #10
    الصورة الرمزية dinaelsaher
    مصمم متميز

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    موضوع جميل وفى حاجة الواحد ما كنش يعرفها
    تسلمى يا مريم

  11. #11


    الصورة الرمزية مسلمة
    الإشراف العام

    الحالة
    غير متصل
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    الله يجزيك كل خير مهندس مجدى والله فعلا الموضوع عجبنى واتمنى ان اقوم بمحاكاته
    تسلمى دينا على مرورك
    وكل عام وانتم بألف خير

    عندما نعيش لذواتنا فحسب تبدو لنا الحياة قصيرة ضئيلة
    تبدأ من حيث بدأنا نعي وتنتهي بانتهاء عمرنا المحدود
    أما عندما نعيش لفكرة فإن الحياة تبدو طويلة عميقة
    تبدأ من حيث بدأت الإنسانية وتمتد بعد مفارقتنا لوجه هذه الأرض


  12. #12

    الصورة الرمزية lionardo
    احباب طريق الجرافيك

    الحالة
    غير متصل
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    Nov 2007
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    المملكه العربيه السعوديه
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    يمكنك بالفعل اختى مريم محاكاته فلديك بفضل الله ونعمته عليك الصبر والدقه والاخلاص فى العمل والذكاء وهذا بإذن الله
    مايمكنك من عمل الروائع حقا

    اقتباس المشاركة الأصلية كتبت بواسطة maryam0salem مشاهدة المشاركة
    الله يجزيك كل خير مهندس مجدى والله فعلا الموضوع عجبنى واتمنى ان اقوم بمحاكاته
    تسلمى دينا على مرورك
    وكل عام وانتم بألف خير

  13. #13

    الصورة الرمزية ام حذيفة
    احباب طريق الجرافيك

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    رائع جدا ومميز اختي الغالية مريم بارك الله فيكي

  14. #14

    الصورة الرمزية رفيق
    مشرف الفوتوشوب والطلبات والأستفسارات

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    الصور
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    جزاك الله خيرا............

  15. #15


    الصورة الرمزية مسلمة
    الإشراف العام

    الحالة
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    يا هلا بك اختى ام حذيفة واخى rafikage بارك الله فيكم
    كل عام وانتم بخير


 

 
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