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3ds max video tutorial [DVD]

هذا الموضوع : 3ds max video tutorial [DVD] داخل الأرشيف و المواضيع القديمةالتابع الي قسم المنتديات الادارية : CG academy Intermediate Rigging 1 - FK Spine, Leg & Foot Rig Topics Covered Chapter 01: Creating The FK Spine ...

  1. #1
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    تاريخ التسجيل
    Oct 2006
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    tehran
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    3ds max video tutorial [DVD]


    CG academy Intermediate Rigging 1 - FK Spine, Leg & Foot Rig

    Topics Covered
    Chapter 01: Creating The FK Spine
    How to create a Forward Kinematic based spine rig.

    Chapter 02: Control Objects
    Paul shows how to create the control objects that will be used for the various aspects of the rig.

    Chapter 03: Constraints & Wiring Paramaters
    The FK Spine is setup by connecting it to its control objects via orientation constraints and parameter wiring.

    Chapter 04: Leg & Reverse Foot Rig
    Paul creates the bone rig necessary for the reverse leg/foot rig (a rig that allows for foot-roll)

    Chapter 05: Scripted Custom Attributes
    A set of Custom Attribute based controls is needed for the foot-roll rig. Here Paul shows how their creation can be automated via MAXScript.


    Chapter 06: Modifying Custom Attributes
    Once created you may need to modify the Custom Attribute based interface. Paul shows how this can be done via MAXScript.

    Chapter 07: Reactor Controllers
    Paul moves on to show how the various foot controls can be rigged up to their respective bones via the Reactor Controller interface.

    Chapter 08: Leg Stretch System
    As the inverse foot rig can become detached from the ankle, Paul shows how we can modify the leg IK system so that it auto-stretches when the foot is extended too far.

    Rigging time: 2 huors,8minutes[/center]

    code:
    http://www.cg-academy.net/pages/topi...rmediate_1.php


    download:
    http://rapidshare.de/files/36591127/...art01.rar.html
    http://rapidshare.de/files/36594591/...art02.rar.html
    http://rapidshare.de/files/36598236/...art03.rar.html
    http://rapidshare.de/files/36604248/...art04.rar.html
    http://rapidshare.de/files/36621926/...art05.rar.html
    http://rapidshare.de/files/36607755/...art06.rar.html
    http://rapidshare.de/files/36611629/...art07.rar.html
    http://rapidshare.de/files/36615295/...art08.rar.html
    http://rapidshare.de/files/36618906/...art09.rar.html
    http://rapidshare.de/files/36622630/...art10.rar.html
    http://rapidshare.de/files/36625738/...art11.rar.html
    http://rapidshare.de/files/36628687/...art12.rar.html
    http://rapidshare.de/files/36631759/...art13.rar.html
    http://rapidshare.de/files/36634929/...art14.rar.html
    http://rapidshare.de/files/36638010/...art15.rar.html
    http://rapidshare.de/files/36640949/...art16.rar.html
    http://rapidshare.de/files/36641082/...art17.rar.html


  2. #2
    مصمم جديد

    الحالة
    غير متصل
    تاريخ التسجيل
    Oct 2006
    الدولة
    tehran
    المشاركات
    4
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    rigging 2

    اقتباس المشاركة الأصلية كتبت بواسطة amanpour مشاهدة المشاركة
    CG academy Intermediate Rigging 1 - FK Spine, Leg & Foot Rig
    Topics Covered
    Chapter 01: Creating The FK Spine
    How to create a Forward Kinematic based spine rig.
    Chapter 02: Control Objects
    Paul shows how to create the control objects that will be used for the various aspects of the rig.
    Chapter 03: Constraints & Wiring Paramaters
    The FK Spine is setup by connecting it to its control objects via orientation constraints and parameter wiring.
    Chapter 04: Leg & Reverse Foot Rig
    Paul creates the bone rig necessary for the reverse leg/foot rig (a rig that allows for foot-roll)
    Chapter 05: Scripted Custom Attributes
    A set of Custom Attribute based controls is needed for the foot-roll rig. Here Paul shows how their creation can be automated via MAXScript.
    Chapter 06: Modifying Custom Attributes
    Once created you may need to modify the Custom Attribute based interface. Paul shows how this can be done via MAXScript.
    Chapter 07: Reactor Controllers
    Paul moves on to show how the various foot controls can be rigged up to their respective bones via the Reactor Controller interface.
    Chapter 08: Leg Stretch System
    As the inverse foot rig can become detached from the ankle, Paul shows how we can modify the leg IK system so that it auto-stretches when the foot is extended too far.
    Rigging time: 2 huors,8minutes[/center]
    code:
    http://www.cg-academy.net/pages/topi...rmediate_1.php
    download:
    http://rapidshare.de/files/36591127/...art01.rar.html
    http://rapidshare.de/files/36594591/...art02.rar.html
    http://rapidshare.de/files/36598236/...art03.rar.html
    http://rapidshare.de/files/36604248/...art04.rar.html
    http://rapidshare.de/files/36621926/...art05.rar.html
    http://rapidshare.de/files/36607755/...art06.rar.html
    http://rapidshare.de/files/36611629/...art07.rar.html
    http://rapidshare.de/files/36615295/...art08.rar.html
    http://rapidshare.de/files/36618906/...art09.rar.html
    http://rapidshare.de/files/36622630/...art10.rar.html
    http://rapidshare.de/files/36625738/...art11.rar.html
    http://rapidshare.de/files/36628687/...art12.rar.html
    http://rapidshare.de/files/36631759/...art13.rar.html
    http://rapidshare.de/files/36634929/...art14.rar.html
    http://rapidshare.de/files/36638010/...art15.rar.html
    http://rapidshare.de/files/36640949/...art16.rar.html
    http://rapidshare.de/files/36641082/...art17.rar.html
    min
    CG Academy Intermediate Rigging 2 - Spline IK, Arm & Hand Rig
    In this DVD Paul continues his Ogre rig with a second approach to producing a spine rig using a custom Spline IK solution. He then moves on to producing an arm rig that demonstrates two unique methods for an arm bone twist solution. Finally Paul demonstrates how to rig a hand and produce a comprehensive GUI for it using custom attributes and MAXScript.
    This DVD is aimed at 3dsmax users that are familiar with the basics of rigging such as IK and FK systems, Expression, Script and Reactor Controllers and so on. The DVD along with the others in the series aims to take those fundamentals skills to the next level and to allow you to create production level character rigs that are flexible, easy to use and fast to work with.
    TOPICS COVERED:
    Chapter 01: Spline IK
    Paul explains what a Spline IK system is, and shows how to setup the spline and the associated bones.
    Chapter 02: Controlling Spline IK
    And goes on here to show how a control system can be setup to interface.
    Chapter 03: Stabilising Spline IK
    Due to its use of a spline there can be twisting and stability issues. Here Paul shows how to bring these issues back under control and stabilize them.
    Chapter 04: Arm Bones
    Paul shows how to setup the characters arm bone rig.
    Chapter 05: Control Objects and HI IK
    We now create the arm control objects and setup the history independent inverse kinematic system.
    Chapter 06: Twisting with Constraints
    The lower arm twist system is setup.
    Chapter 07: Extracting Rotations
    The upper arm twist system is implemented and Paul shows how to extract rotations to facilitate it.
    Chapter 08: Hand Bones
    Paul creates the hand bones.
    Chapter 09: Custom Hand Control Interface
    And the custom attribute controls are applied to the hand control objects.
    Chapter 10: Wiring the Fingers
    Paul shows how to wire up all of the fingers to the controls
    Chapter 11: Wiring the Thumb
    And finally the thumb is wired up to complete the hand rigging.
    21*40 mb + 1*34 mb
    code:
    http://www.cg-academy.net/pages/topi...rmediate_2.php
    Download:
    http://rapidshare.de/files/36656435/...art01.rar.html
    http://rapidshare.de/files/36657906/...art02.rar.html
    http://rapidshare.de/files/36659498/...art03.rar.html
    http://rapidshare.de/files/36661406/...art04.rar.html
    http://rapidshare.de/files/36663597/...art05.rar.html
    http://rapidshare.de/files/36665763/...art06.rar.html
    http://rapidshare.de/files/36667357/...art07.rar.html
    http://rapidshare.de/files/36668877/...art08.rar.html
    http://rapidshare.de/files/36670990/...art09.rar.html
    http://rapidshare.de/files/36672575/...art10.rar.html
    http://rapidshare.de/files/36674187/...art11.rar.html
    http://rapidshare.de/files/36676066/...art12.rar.html
    http://rapidshare.de/files/36677916/...art13.rar.html
    http://rapidshare.de/files/36679646/...art14.rar.html
    http://rapidshare.de/files/36703237/...art15.rar.html
    http://rapidshare.de/files/36717991/...art16.rar.html
    http://rapidshare.de/files/36780472/...art17.rar.html
    http://rapidshare.de/files/36782852/...art18.rar.html
    http://rapidshare.de/files/36785629/...art19.rar.html
    http://rapidshare.de/files/36790777/...art20.rar.html
    http://rapidshare.de/files/36807507/...art21.rar.html
    http://rapidshare.de/files/36819711/...art22.rar.html

  3. #3
    مصمم مشارك

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    Jul 2006
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    شكرا يا اخي العزيز تسلم ايدك

  4. #4
    الصورة الرمزية mahmoud kamal y
    مصمم مجتهد

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    شكر بارك الله فيك

    يا مجيب السائلين نسألك سلامة الابدان وسلامة الايمان وسلامة اللسان وسلامة الاخوان وسلامة البلاد والاوطان والسلامة من الشيطان

 

 

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