In this tutorial you will learn the current game art workflow in its entirety, from the low-poly model all the way to final game-ready asset.

This mammoth video training series features over 194 minutes of video instruction on all aspects of game art creation, including creating the low-poly and high-poly models, the UVW unwrap, baking normal maps from high-poly, and creating diffuse, specular and detail bump textures.

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