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Modeling Chevrolet Camaro SS 2010 -3ds Studio Max

هذا الموضوع : Modeling Chevrolet Camaro SS 2010 -3ds Studio Max داخل الدورات والدروس التعليمية | 3dsMax Tutorials & Tipsالتابع الي قسم Autodesk 3D Studio Max : . Ok,lets take care in the left of the car were is the issue : Now lets make some cuts ...

  1. #16

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    رد: Modeling Chevrolet Camaro SS 2010 -3ds Studio Max

    . Ok,lets take care in the left of the car were is the issue :

    Now lets make some cuts :





    Ok,we had finished what was hard ! Try to mach the vertex in all views,and then wach on the model in “Perspective Mode” (P on the keyboard) !
    78. Ok,lets continue .Before we start i have to tell you that I had changed the colour of the car,that green was making me angry :











    79. Lets take care of something before continuing :





    80. This will be a little bit treacky ,pay attention :








    I want to add something here : Always,but always try to make simple things,do not make something complicated !


  2. #17

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    81. I had tought about that spoiler,we have do to something about it, I’m sorry that I have to do this againa …forgive me :

    Unhide the spoiler ,attach and then target weld the vertex,look at the picture :




    82. Now lets attach the rest of the car to the back :





    First make the cuts and then weld the vertex !83. Lets continue :


    Ok,now use target weld and then make some cuts for the leftover vertex :






    84. Select “Border” Tool and then select the gap.When the edges are selected drag them to the right,but not too much :


    Ok,now with scale tool drag the new edges inside :




    Select again the “Border” Tool and select “Cap” :


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  3. #18

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    85. Back to the front :


    Select the polygons in the interior and delete them :




    At the end with the “Border” Tool selected ,select the gap and “Cap” it ,select border and add the parameters like me :




    86. Lets make the front grill!Make a plane ,the size doesn’t matter :

    Position it in the right place :


    Now make cuts like me and position the vertx in the right place :



    Use “Border” Tool and drag like in the picture the gaps a little bit to the back ,follow the images :


    Now lets put the vertex in place :















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  4. #19

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    87. Lets make the headlight,make a cylinder like mine,with the values in the pictures :


    Extrude the polygons with the next values“Local Normal” and hight “ 5.45 “When you finish this operation select the polygons like me and delete them :


    With the “Border” Tool select like me and then with scale extrude,look at the pictures :

    Now we need to delete some vertex and place other vertex in place ,I will give you pictures to se the result because it’s complicated to give you phothos with every step :










    Make the shape how do you want,and I know,mine it’s rubbish!With “Border” Tool select the gap at the front,cap it and then detach it :


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  5. #20

    الصورة الرمزية waleed_ali
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    88. I forgot down to add an cap wich will serve ass the glass for the light,it’s a simple process,follow the images :



    That was simple,sorry for the inconvenience .
    89. Lets make the down part of the grill .We will need to model this out ,it’s a simple process :




    Now select the vertex like me and drag them a little to the back :








    90. I know,in the front there is a thing down bellow,but that doesn’t matter ,lets move to the middle .Use cut to make the shape like me :


    Select the same polygons like me and delete them,follow the images :






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  6. #21

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    91. Moving to the back :


    With “Border” Tool drag in to the interior and then move the vertex in place .When you finish with the moving select “Border “ again and drag to the back :








    I had made some cuts,the shape of the cuts doesn’t matter :

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  7. #22

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    رد: Modeling Chevrolet Camaro SS 2010 -3ds Studio Max



    92. Lets make the exhaust pipe,you can hide the model,we don’t need it right now.Make a tube with the same values like me :




    Select the same polygons like and delete them ,then move the vertex in the right position .
    Attention,move all the vertex,not the one in the front !






    Make a copy,use “Mirror” Tool ,select “Attach “ and attach the parts togheter ,then in vertex mode use “Weld” to weld the vertex . Wach the images :





    Select the same polygons like me and delete them then use “Border” to cap and then “Bevel” it :





    Use “Cut” to make a hole in the car model for the exhaust pipe :



    I think you will have problems with the exhaust pipe.I hope no ! Try to make it how you can!

  8. #23

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    93. Lets make the wheel fenders ,select the same edges like me and drag them inside.Use “Bridge” to connect the edges and then cap the remaining hole :





    94. If we are down here lets make the rim.If you think you can’t make this,don’t do it ! First make a plane,wach the images :









    Ok,now make a copy,mirror it,attach, weld the vertex and make a cut like me .You should know to do this,you have an example at 92 .I will post you the result :

    Make 4 copies of the model and position them in place :


    Attach all the models togheter ,follow the images :





















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  9. #24

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    95. Ok,I will learn you a NEW metod for the chamfering at the hood and the rest,it doesn’t involve chamfer with opening ,at the basic stands “extrude” ,look at the pictures and you will understand :





























    If you don’t like it do it the old way,it’s you’re choice !

    96. We need to add some vertex to the fenders and I will give you some photos for the mirror,its not hard to model,it’s really simple :















    If you can’t make it on the site will be posted the car model and you cand take the mirror from my model,but this is very simple!


  10. #25

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    97. Ok,now we will start to chamfer the edges ,look at the images :






































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  11. #26

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  12. #27

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    98. We have finished the car body ,now we need to chamfer the rims,the grill,the mirror,the exhaust pipe :



























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  13. #28

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    99. Lets make the Chevrolet Logo and the “Camaro” writing on the side of the car . I will post some pictures with the logo,its not hard to make.When you finish modeling the logo apply a FDD 3x3x3 and with the “Control Points “ option in the Modify menu drag the point of the logo to mach the model :





    At the “Camaro” text it’s easy to make,simple geometry,some simple cuts and connecting the edges,no smooth will be needed for the text :


    100.Last step,apply symetri and turbosmooth ,the result :


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